Only available on PC now.

Recommend using a mouse and keyboard.

Set to FULLSCREEN and turn on the SOUND to gain a better experience.

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This project is a part of the creator's master thesis. 

Have you ever seen an orca perform in a marine park? When was the last time you touched your phone? 

These two questions may seem unrelated, but what about we say consider this: do both belong to humans, or do they have their own world? 

This project is designed to challenge traditional human-centric perspectives in the creative humanities and develops a call to action for fostering new understandings of non-human agencies through the experience of playing a video game. It does so by allowing players to explore non-human ontological perspectives, exemplified here in the 'orca perspective' and the 'cyborg orca' perspective. 

This project aims to reflect on existing relationships between humans, animals, and machines, as well as where they will head in the future. I speak from the position of an independent games designer, and the outcomes and findings of this project are geared towards an audience of other game designers and practitioners who wish to learn more about how posthumanist theory can be used as a driver for other ways of seeing within games. 

Published 9 days ago
StatusReleased
PlatformsHTML5
AuthorTaku_zhuo
GenreInteractive Fiction
Made withConstruct
TagsAnimals, Indie, Singleplayer

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